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Java how to program, early objects, 11th global edition
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By:
Harvey Deitel & Paul J. Deitel
ISBN:
9781292223858
Publication Type:
Pearson
Category:
Science & Technology
Condition:
Brand New
No Of Pages:
1296
Specification:
Release Date:
15th Dec 2017
Price:
Rs 2,700.00
Brand New
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Specifications
Rs2,700.00
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Description
The "Java How To Program 11th Edition" by Paul Deitel & Harvey Deitel is a comprehensive guide to learning Java programming. This edition offers an in-depth exploration of Java fundamentals, covering both basic and advanced topics with a clear, instructional approach. It integrates numerous examples and exercises to help learners grasp the language's concepts and practical applications. This guide is suitable for both beginners and experienced programmers aiming to deepen their understanding of Java. Key Points Introduction to Java Programming The book starts with an introduction to Java programming, explaining the basic concepts of the language, including syntax, data types, and control structures. This section lays the groundwork for more advanced topics and provides a solid foundation for new programmers. Object-Oriented Programming (OOP) A significant portion of the book is dedicated to object-oriented programming principles, such as classes, objects, inheritance, and polymorphism. It emphasizes how these concepts are implemented in Java and their importance in designing robust software. Exception Handling The book covers exception handling in Java, which is crucial for managing runtime errors. It explains how to use try, catch, and finally blocks, as well as the creation of custom exceptions, to build reliable and fault-tolerant applications. Java Collections Framework The Java Collections Framework is thoroughly discussed, including the use of various data structures like lists, sets, and maps. This section illustrates how to store, retrieve, and manipulate collections of objects efficiently. GUI Programming with Swing The book introduces Java's Swing library for creating graphical user interfaces (GUIs). It covers the basics of building and managing windows, buttons, text fields, and other GUI components, allowing readers to create interactive applications. Multithreading Multithreading is an advanced topic that the book addresses, explaining how to create and manage multiple threads to perform concurrent operations. It discusses thread life cycles, synchronization, and concurrency issues. Java I/O Java's Input/Output (I/O) capabilities are explored, including file handling and serialization. The book explains how to read from and write to files, as well as how to serialize objects for storage or transmission. Networking in Java Networking concepts are introduced, detailing how Java can be used to create networked applications. It covers basics such as sockets and client-server communication, providing examples of network programming in practice. Java 8 Features The 11th edition includes updates on Java 8 features, such as lambda expressions and the Stream API. These additions are essential for writing concise and functional-style code, improving performance and readability. Best Practices and Design Patterns Finally, the book offers insights into best practices and design patterns in Java programming. It discusses common design patterns like Singleton and Observer, and how to apply them to solve recurring design problems effectively. The "Java How To Program 11th Edition" serves as an invaluable resource for anyone looking to master Java programming. It combines theory with practical examples, making it suitable for self-study or as a supplementary textbook for classroom instruction.
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